[MUD-Dev] SW:G

Matt Mihaly the_logos at ironrealms.com
Tue Sep 9 22:50:05 CEST 2003


On Tue, 9 Sep 2003, Amanda Walker wrote:

> All current games except Second Life (and There, although it's
> sort of in its own class) unlock game content based on level.

Well, there are others. Furcadia, for example.

Any idea how well or poorly Second Life and There are doing, btw?

> Speaking personally, I'd love a game with a "ghost" mode.  In
> ghost mode, forget the advancement ladder, just fly around
> sightseeing.  Mobs can't affect me, I can't affect them, but I can
> spectate at will (maybe I'm even invisible--call it "dream mode"
> or something).  Make the game interesting as a virtual
> environment, not just a virtual barnyard brawl.

That'd be interesting though I wouldn't want anyone and his brother
able to spy on me.

--matt
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