[MUD-Dev] [DGN]: Ludicrous scheme.

Matthew Dobervich matthew.dobervich2 at verizon.net
Thu Sep 4 22:19:34 CEST 2003


Amanda Walker wrote:

> What's the current thinking about a MUD/MMO world with multiple
> types of client?  3D, 2D isometric, text, telephone,
> etc. *simultaneously*.

Current thinking?  GREAT, WONDERFUL!  Umm, wait.  Expensive.  No
publisher.
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