[MUD-Dev] 3rd Axis for Bartle's 2 axis theory of MUD players

Crosbie Fitch crosbie at cyberspaceengineers.org
Thu Oct 17 12:07:32 CEST 2002


From: Boyle, Paul

> I propose that there's a third axis that, when added, adds a better
> description for player behavior we see today.
 
> I call this axis 'faces and numbers'

How about 'value identity' ?

How much players value the identity of their character (or
characters).
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