[MUD-Dev] web-based MUD editing tools?

Brandon J. Van Every vanevery at 3DProgrammer.com
Wed Jul 31 05:38:52 CEST 2002


MUDs are often programmed by editing local files on the mudhost,
like lpmud *.c files and so forth.  Giving wizards easy remote
access to such files without giving them carte blanche over the mud
server is a challenge.  Has anyone met that challenge using
web-based editing tools?  Like, you fire up a webpage that points at
the mud, you manipulate files from that web interface, and hey
presto the mud gets changed?  Seems like someone somewhere would
have done something more feature-laden and cross-platform than the
telnet drill by now.


Cheers,                         www.3DProgrammer.com
Brandon Van Every               Seattle, WA

20% of the world is real.
80% is gobbledygook we make up inside our own heads.


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