[MUD-dev] Fun in Games

Jeff Freeman skeptack at antisocial.com
Wed Apr 10 00:07:23 CEST 2002


From: Paul Schwanz <paul.schwanz at east.sun.com>

> As I recall (and please feel free to correct me if I've totally
> missed the core of the concept), the statement went something like
> this:

>   "Fun is the primary and key component of games."

>   - So why must interactive entertainment have fun as the primary
>   and key component?

Interactive entertainment != game.

The primary and key component of interactive entertainment is
entertainment, and interactivity.

Grossly classifying interactive entertainment as "gaming" is purely
neanderthal.




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