[MUD-Dev] Semi Graphical Muds

the_logos at www.achaea.com the_logos at www.achaea.com
Fri Feb 16 05:41:41 CET 2001


On Thu, 15 Feb 2001, rayzam wrote:

> > Koster, Raph <rkoster at verant.com> wrote:
> >
> > MUD-Dev is hardly representative of the player base(s).
> 
> Well, is this entirely true? A developer of a mud builds a place for
> a specific type of player. Some muds appeal to socializers,
> roleplayers, explorers, playerkillers, politics, hack-and-slash,
> party people, soloers, build your own niche of the worlders, etc. In
> that sense, developers are representative of their player base [or
> else the player base votes with their feet, and move to another
> place].

Most of the people who enjoy Picasso aren't much like him.

--matt

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