[MUD-Dev] Medievia interview

Madman Across the Water burra at alum.rpi.edu
Thu Feb 8 09:34:29 CET 2001


"Koster, Raph" wrote:
 
> Joystick101.org recently did an interview with Vryce of
> Medievia. URL is:
 
<snip>

Hmm. The comments at the end were at least as enlightening as the
article. I have one question for Raph, at this point- they cite you in
the following sentence:

Influential designers like Raph Koster argue that as MMORPGs and
online gaming become more popular, and game designers will need to
become more familiar with the history and design of muds, in order to
bring their persistent virtual worlds to a level already achieved by
many muds, like Medievia.

Did you say "like Medievia" or did they add that?

 Adam Burr
----------------
 "The recycle bin is NOT a version control system."
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