[MUD-Dev] Re: A little help

Marc Bowden ryumo at merit.edu
Tue Sep 29 10:13:40 CEST 1998


> 
> On Tue, 29 Sep 1998, Robert Woods wrote:
> 
> I find this 'tried-and-tested' heirarchy ironic, given that most (large)
> businesses strive for an open management style, as flat as is possible.
> Bear in mind what management knowledge I know is from various lectures and
> videos I've been forced to take in as opposed to first hand experience.
> 

  Danger: Sharp learning curve ahead. From experience, in most large
buissinesses, the infighting for real or imagined status - official
or unofficial - makes our political squabbles look like a tea party.
I personally love the open management model, but above or below a threshold
group size it invites its own unique brand of chaos.

> One mud I visited admitted they used an internal numeric representation
> for 'wiz levels', not because it is actually useful but so they can award
> them to wizzes for actually doing something.
> 
> I personally find this distasteful, I hope never to use anything like
> this but deep down, I know this horrendous Victorian approach works. 
> 

  Yeah, well.
  Your cast members are no different from the players in that they need to
feel like they've achieved something, and need ways to benchmark those
achievements. If they don't they drift lethargically away, or turn to
more anti-social activities.

  What are people finding is the life-cycle of the average immortal, etc?
Over the last ten years, my perception of it has dropped from 18 months to
closer to 6; why work your way up somewhere when you can start your own?


========================================================================
Marc Bowden - Soulsinger                         D R E A M S H A D O W
Human Resources Director                      --------------------------
                                                The Legacy of the Three

dreamer.telmaron.com 3333  or  209.118.172.5 3333    ryumo at merit.edu

"We did not choose to become the guardians, but there is no one else."
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