[MUD-Dev] Wild west (was Guilds & Politics)

Felix A. Croes felix at xs1.simplex.nl
Fri Dec 26 13:41:13 CET 1997


JC Lawrence <claw at under.Eng.Sun.COM> wrote:
>[...]
> To put this into a RL perspective:
>
>   Give everybody on the planet a time machine.  
>
>   The time machine doesn't actually remove the traveller from the
> present, its more like a pair of goggles inside which they can view
> the past.
>
>   Use of the time machine is uncontrolled.
>
>   The time machine can freely travel anywhere in the world once it has
> moved away from present time into the past.
>
>   The time machine can only travel one week or less back in time.
>
>   People time travelling cannot affect the past.  They are the
> proverbial flies on the wall -- they can only receive IO.

>From a different perspective:

How powerful will you be making your database query language?

Is performing a log query a logged event?  Specifically, if a player
goes through the entire log, does this duplicate the number of log entries?

What if Bubba logged on once a week to record everything done by or to 
Boffo, and kept the logs for longer than a week?

What if Bubba publishes his logs after a week?

What if Bubba edits his logs before publishing them?

What if Boffo spams the log with trivia to foil Bubba?

What if Boffo makes his log spamming code generally available?

What if Boffo implements a cryptographic protocol for communication in
the mud -- the encryption and decryption is done by his client, with
some server-side support code?

What if Boffo makes his crypto code generally available?

What if people start using Boffo's client for secure communications,
who are unaware of the server it connects to, or even of the existance
of your mud in general?

Felix Croes



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