[MUD-Dev] Tuplespaces and MUDs

Zach Collins (Siege) zcollins at seidata.com
Sat Sep 4 00:24:01 CEST 2004


On Thu, 2 Sep 2004, J C Lawrence wrote:

> Are tuplespaces interesting for game development?  What would be
> needed to make them more interesting?

For people not sure what's being discussed, here's a quick reference:

http://c2.com/cgi/wiki?TupleSpace

And a Python implementation of the Linda tuplespace:

http://www-users.cs.york.ac.uk/~aw/pylinda/

--
Zach Collins

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