[MUD-Dev] Playing catch-up with levels

Amanda Walker amanda at alfar.com
Tue May 4 09:25:25 CEST 2004


On May 2, 2004, at 3:17 AM, Threshold RPG wrote:
> On 26 Apr 2004, at 10:59, Amanda Walker wrote:

>> DAoC and SWG have approximations to this, with multiply-flavored
>> XP that improve different sets of skills.

> Huh? DAoC has NOTHING like this.

DAoC has an approximation to it: different types of activity involve
different types of xp.  Now, it still advance-only, so it doesn't
have the "skills degrade" aspect, but no amount of combat is going
to improve your tailoring ;-).

Amanda Walker
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