[MUD-Dev] Indie MMOG's

Daniel.Harman at barclayscapital.com Daniel.Harman at barclayscapital.com
Fri Jul 23 17:14:31 CEST 2004


Matt Mihaly wrote:

> If you want to impress investors, do yourself a favor and go do
> something smaller first. Prove you can generate decent ROIs and
> create a loyal playerbase on a smaller level. THEN you're in a
> position to talk to publishers or investors and say, "Look, we've
> done it before, now we're going to do it on a larger scale. You
> want in?" It's hardly a guaranteed pitch (no such thing I'd
> imagine), but it's a lot more powerful than, "Yeah, we've never
> done this in any way shape or form before, but could you give us
> 10 million to make this neat game?"

What surprises me is that Horizons managed to find funding and the
guy had no proven experience as far as I can see. So it does show
that it can be done. Then again given how things are going at
Artifact now, its not a great recommendation ;)

Dan
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