[MUD-Dev] Security and cheating in MMOs

jmbroyer jmbroyer at noos.fr
Sun Jul 18 16:38:45 CEST 2004


Hi all!

Since MYTHIC made a recent effort on securing DAOC on the client and
network side, I was wondering if any of you guys have a different
approach or thoughts about Security and Cheating in MMOs.

As cheating and client / network hacks are becoming a pretty much
important issue in all MMO games today, I am skeptic on how this is
all going to evolve.

Thoughts?

jm
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