[MUD-Dev] Load Testing a MUD

Marc Bowden ryumo at umich.edu
Tue Sep 9 21:56:43 CEST 2003


--On Tuesday, September 9, 2003 17:34 -0600 Lars Duening 
<lars at bearnip.com> wrote:
> On Tuesday, September 9, 2003, at 11:38 AM, Marc Bowden wrote:

>> We've never done *that*, per se, but we do force-load new areas
>> all at once to see what kind of load impact it has on the shared
>> machine. This can turn up some interesting problems before they
>> hurt you...

> This is actually one way one of my users tests the LPC driver: he
> runs script which randomly loads every single object in the mud,
> and then randomly destructs and re-loads them. It's not quite as
> good as a 'real' loadtest, but already helped a couple of times in
> finding tricky problems.  

*nods* Nice to know the breaking strain of the pointer table before
the screaming starts. ;)

--
Marc Bowden - Soulsinger         Dreamshadow:The Legacy of the Three
  ryumo at umich.edu                                 209.48.36.2 3333
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