[MUD-Dev] Programming Languages.

Christopher Kohnert chris at achaea.com
Wed Jul 2 23:10:02 CEST 2003


On Wed, 2003-07-02 at 21:46, J C Lawrence wrote:
>>> "Matthew Estes" <matt at maintree.com> wrote:

>> So is C++ about it for MUD implementation?

> Depends who you ask and what audience they fit into.

> In the commercial world the answer is largely a resounding, "Yes!"
> There are exceptions, but they tend to be either small, or to be
> well constrained within a larger C++ structure.

All of Achaea LLC based games (Achaea, Aetolia, and Imperian) run on
our proprietary Rapture engine, not C++.

--
Christopher Kohnert <chris at achaea.com>
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