[MUD-Dev] Mass customization in MM***s

Matt Mihaly the_logos at achaea.com
Tue Jul 16 17:02:53 CEST 2002


On Mon, 15 Jul 2002, Damion Schubert wrote:
> From: John Buehler
 
>> The only people who are going to want to help out in the assault
>> on the Death Star are the ones who believe that they are going to
>> get some remarkable experience commensurate with their risk.  The
>> inability to ensure that everyone gets something worthwhile out
>> of the overall encounter is the real difficulty.  If I'm flying
>> my X-Wing fighter and get blown out of the sky in the first 10
>> seconds of the fight, am I going to be happy about having simply
>> been part of the casualties?  Especially if I've lost one of my
>> lives - which might be expensive?
 
> Judging from the keep takeovers in Lineage, yes you are.
 
> One of my new maxims.  Shared loss is less painful than personal
> loss.  I've seen people complain for weeks about dying to a spider
> throw themselves into a guild fray and die repeatedly in Meridian
> 59 and Lineage and never bat an eye, never complain about it.

This also fits with my rather extensive experience admining PvP
games. Shared struggle, even loss, can be quite fun.
 
--matt

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