[MUD-Dev] Girl appeal (was: Boys and Girls)

Sasha Hart Sasha.Hart at directory.reed.edu
Thu Feb 7 16:12:00 CET 2002


[Caliban]

> This is what I would term the Aesthetic Construction Game, or
> ACG. An ACG is a genre of game in which a major goal is to build
> things other people -- real or virtual -- find pleasant. The three
> major qualities of an ACG apparently have strong appeal to female
> gamers, although it's certainly not the case that it appeals to
> ALL female gamers or to ONLY female gamers:
 
>   1. Construction is simple to learn but provides a large number
>   of options.
 
>   2. A major purpose of construction is to produce aesthetically
>   pleasing objects, whether according to peer reaction or a series
>   of contextual metrics applied by the game engine.

>   3. Constructed objects can be further modified at a later date,
>   and there is normally a method of saving individual objects for
>   later reuse or sharing with others.

That old game Simlife comes to mind. So does mud development :)
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