Brand Loyalty (was Re: [MUD-Dev] Requirements for MM(wasComplexities of MMOG Servers))

Ted L. Chen tedlchen at yahoo.com
Tue Dec 31 21:09:28 CET 2002


Amanda Walker wrote

> One thing I think that has already passed is the chance to capture
> the bulk of the entire MMORPG market with one game.  EQ hit the
> sweet spot for that, but even SOE is not going to be able to
> repeat that feat.  On the other hand, the pie is a lot larger
> these days.

It's not necessarily even a single pie.

TLC

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