[MUD-Dev] Requirements for MM (was Complexities of MMOGServers)

Dave Rickey daver at mythicentertainment.com
Sun Dec 15 01:46:00 CET 2002


From: "Christopher Kohnert" <chris at achaea.com>
> On Fri, 2002-12-13 at 16:05, Amanda Walker wrote:

>> I wouldn't call a single-system server an MMOG, just an MOG.

> Out of curiosity, what is the general consensus on the minimum
> requirements to get that lovely double-M? Is there one?

I'd put it at 1000+ players in a single context (world instance) at
one time.

--Dave


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