[MUD-Dev] Online World Timeline slashdotted

Jon A. Lambert jlsysinc at alltel.net
Tue Aug 27 23:17:56 CEST 2002


Koster, Raph wrote:

> There's a bunch of historical observations in the replies which
> may be of interest to those of who are interested in the history
> of the field.  

I thought this response was a hoot despite the grammatical
errors. ;-)

-----------

  "It goes back as far as PLATO"

  Ah, yes, 5th Century BC Athens and Plato is writing eloquent prose
  such as this extract from "The Repulic" where he illustrates the
  Similie of the FPS.

  "Suppose, Glaucon, that we have a 3D virtual environment where
  people kill each other endlessly in per-pixel-shaded
  surroundings. And let us further suppose that while in this
  environment they can talk to each other, saying things like: 'I
  0wn j00, suX0r!'. Would the players in this world think that what
  they were experiencing was reality, or that they were merely
  interacting with shadows?

  'Merely interacting with shadows, of course' Glaucon replied.

  Well then. Couldn't it be the same with us in the real world ? 
  Might there not be a higher plane, the plane of forms, viewed from
  which we would appear to be merely shooting at shadows ?

  'I suppose it could be possible' replied Glaucon, mechanically.

graspee
-----------

--
--* Jon A. Lambert - TychoMUD        Email:jlsysinc at alltel.net    *--
--* Mud Server Developer's Page <http://www.alltel.net/~jlsysinc> *--
--* If I had known it was harmless, I would have killed it myself.*--



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