[MUD-Dev] Neverwinter Nights

Martin Burke martin at hobgoblin.net
Wed May 30 07:06:51 CEST 2001


On Tuesday 29 May 2001 21:52, John W Pierce wrote:

>   2. What the scripting language looks like? I don't suppose it's
>   going to have the power of LPC, ICE or LambdaMOO, but is it going
>   to at least be better than, say, the language used with the
>   Baldur's Gate II engine?

There's an official site for it, http://www.nwscript.com

Martin
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