[MUD-Dev] Maintaining fiction.

Caliban Tiresias Darklock caliban at darklock.com
Wed Jun 20 22:46:08 CEST 2001


On Wed, 20 Jun 2001 16:45:41 +0000 (GMT), Matt Mihaly
<the_logos at achaea.com> wrote:
>On Sun, 17 Jun 2001, Jon Lambert wrote:

>> How about this definition:
 
>>   Permadeath occurs when the player decides that the character
>>   they have been playing is dead.

> Yep, that's the definition of permadeath I've been pushing. It
> recognizes that a MUD has no control over when a character dies.

Shouldn't that be "a MUD has no control over when a character
*lives*"?

The MUD can certainly tell the player "your character is dead and
you can't play it anymore", but it can't very well say "you must log
in and play your character".

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