[MUD-Dev] Interesting EQ rant (very long quote)

the_logos at www.achaea.com the_logos at www.achaea.com
Fri Feb 23 05:07:53 CET 2001


On Thu, 22 Feb 2001, Madrona Tree wrote:

>> From: Daniel.Harman at barclayscapital.com
>> Reply-To: mud-dev at kanga.nu
>> To: mud-dev at kanga.nu
>> Subject: RE: [MUD-Dev] Interesting EQ rant (very long quote)
>> Date: Wed, 21 Feb 2001 14:01:35 -0000

>>  Look, unless the quests are completely unique, the there is no way
>>  they can stop you looking it up on the web if you are so
>>  inclined. No one forced you to do that.
 
> How do I find out what an Aviak Charm is used for, then?  Besides
> doing the "/gu What's an Aviak Charm for?"  Asking in Guild chat is,
> in what I was trying to say, the same to me as looking it up on a
> spoiler site.  There is nothing about the Aviak Charm that says
> "Centaurs might want this."  If I looted a Centaur Hoof off of an
> Aviak, I might intuitively know that I should go talk to a centaur
> about it.

Erm, other people are the _whole point_ of multiplayer games. If you
want to pretend they don't exist, why not just play a one-player game
instead?

--matt

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