[MUD-Dev] Re: PvP systems

J C Lawrence claw at kanga.nu
Fri Feb 16 11:29:30 CET 2001


On Fri, 16 Feb 2001 09:24:06 +0000 (GMT) 
the logos <the_logos at www.achaea.com> wrote:

> On Thu, 15 Feb 2001, J C Lawrence wrote:
>> On Mon, 12 Feb 2001 11:24:29 +0000 (GMT) the logos
>> <the_logos at www.achaea.com> wrote:
 
>>> They only have to offend the leader of the guild, who then
>>> orders the entire guild to curse the person.
  
>> What are the mechanics of recourse, refusal, and compliance
>> review should a guild member not curse that person?

> Well, that'd be up to the particular game in which this
> hypothetical system was implemented. In Achaea, the guildmaster
> would put you on probation or kick you out, as he or she desired,
> or impose fines or some service to the guild, etc. Whatever he or
> she wishes really, within reason.

On Achaea, how would a guild master find out that a given member
hadn't made the curse, or verify that a given member had or had not
made the curse?

--
J C Lawrence                                       claw at kanga.nu
---------(*)                          http://www.kanga.nu/~claw/
--=| A man is as sane as he is dangerous to his environment |=--
_______________________________________________
MUD-Dev mailing list
MUD-Dev at kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev



More information about the mud-dev-archive mailing list