[MUD-Dev] Modular Design Issues RFC

Ben Chambers bjchambers at phoenixdsl.com
Wed Feb 14 20:11:29 CET 2001


<EdNote: Quote trimmed>

>From Ryan Rhodes:

> When I say hot bootable I mean to allow a reboot of the Data Backend
> without a reboot of the game, or the game without the server and vice
> versa.

If you reboot data backend, the game has to go down for a second, how
do you load data for the game without the data backend?  How do you
run the game without the server?

one looping thread for each player connected?


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