[MUD-Dev] absolute vs. relative coords

KevinL darius at bofh.net.au
Thu Oct 12 19:08:30 CEST 2000


Question for anyone doing coordinate-based stuff:  If you're keeping the 
co-ordinates that an object exists at, are you keeping them as absolute 
coordinates across the whole mud, or as relative coordinates within the 
particular room/container/whatever they're in?

If absolute, how do you deal with moving - where every object inside/being 
carried by a moving object also needs it's coord updated?

If relative, how do you figure out what objects are within a certain area/at a 
certain point, given some objects may be inside others and thus not be using 
the same coord numbers?

KevinL




_______________________________________________
MUD-Dev mailing list
MUD-Dev at kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev



More information about the mud-dev-archive mailing list