Hidden identities. (was [MUD-Dev] (no subject))

Wes Connell wconnell at skotos.net
Thu Jun 8 18:28:07 CEST 2000


On Thu, 8 Jun 2000 adam at treyarch.com wrote:

> Perhaps rather than being random, it would assign the player to whichever
> side currently had "less" power - power decided in some arbitrary way such
> as which has the most players, which has a certain Idol of Power (some
> in-game object), or which has had the least recent PvP deaths.
> 
> Thus a player could make their betrayal plans expecting to end up on
> a certain side - but that expectation may prove to be false should things
> go wrong.

I love this idea! One thing that we should also consider... should the
side alerations be persistant offline? If I am assigned to side X and I
log out will I still be assigned to side X when I log back in next week? 

What about more than two sides? (Fire, Water, Earth, Air)? 

Wes!
wconnell at skotos.net




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