[MUD-Dev] Re: Fantasy clich=?ISO-8859-1?B?6Q==?=s

Ryan Schotte schotter at bigfoot.com
Mon Jul 10 13:40:58 CEST 2000


on 9/7/00 11:27 PM, Michael Tresca (talien at toast.net) wrote:
>What disturbs me is that D&D is fast becoming a standard which contradicts
>myth and legend.  It's one thing to stretch the limits of what constitutes a
>dragon -- it's another when you have an original creation or fantasy myth
>dating back several centuries, base a monster off of it, then someone cries
>foul because it doesn't fit the D&D paradigm.  D&D makes it very easy to
>pump out stock monsters, but it can make a horrible noose for creativity.

<evidence>
Indeed, one of my staff once started constructing a region based on the
mythology of the Australian Aborigines (which has existed for around 40,000
years). It was a great area, but the players hated it, because whenever they
stumbled across a Kurdaitcha they just had no idea what it was supposed to
be... and few bothered to explore enough to find all the hints and history
of the region - I suppose because they just felt it was all too obscure. But
had there been dragons inhabiting the land...
</evidence>

Ryan
--
        schotter at bigfoot.com  |  A master's degree in astronomy doesn't
coder; part-time witchdoctor  |  make you master of the universe. It only
               icq: 59451155  |  means that you took up space in school.




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