[MUD-Dev] selling Godhoods

Raph Koster rkoster at austin.rr.com
Fri Apr 28 17:24:18 CEST 2000


> -----Original Message-----
> From: mud-dev-admin at kanga.nu [mailto:mud-dev-admin at kanga.nu]On Behalf Of
> Ananda Dawnsinger
> Sent: Friday, April 28, 2000 12:17 AM
> To: mud-dev at kanga.nu
> Subject: Re: [MUD-Dev] selling Godhoods
>
> Women who play online games are, almost by definition, unusual folks --
> they're doing something socially unexpected -- so a higher percentage of
> them are going to be "interesting" enough to become important people.

It's been anecdotal accepted wisdom in all forms of online communities (not
just muds but also website communities, chat rooms, etc etc) that a
disproportionate amount of your community leaders will be female. On
LegendMUD, for example, which is (despite its setting) a predominantly GoP
mud, the imp, half the "exec committee", and a quickie survey of the past
and present immort staff reveal almost 40% are female.

-Raph




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