[MUD-Dev] The grass is always greener in the other field

Raph & Kristen Koster koster at eden.com
Sat Dec 18 09:40:53 CET 1999


----- Original Message ----- 
From: J C Lawrence <claw at kanga.nu>
To: <mud-dev at kanga.nu>
Sent: Friday, December 17, 1999 11:24 PM
Subject: Re: [MUD-Dev] The grass is always greener in the other field 


> Do they really?  Will they remember or really be bothered that they
> put in a sword of stats X/Y/Z and that not one of the swords they
> pulled out *quite* matches that, but that they all come somewhere
> close?

Depends on what granularity the stats displayed to the player have. :)

> [snip] There
> remains the possibility of putting 49 mediocre swords and one
> known-excellent sword into the pile and then pulling out 50
> almost-mediocre swords, but that's definitely a corner case that I
> suspect your players will overlook

No, definitely not. :) But as you note, it can be handled.

-Raph




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