[MUD-Dev] Re: Issues from the digests and Wout's list

Jeff Kesselman jeffk at tenetwork.com
Thu Apr 24 20:35:50 CEST 1997


At 08:12 PM 4/24/97 PST8PDT, you wrote:
>In <3.0.32.19970423130443.0074a1e8 at mail.tenetwork.com>, on 04/23/97 
>   at 10:26 PM, Jeff Kesselman <jeffk at tenetwork.com> said:
>
>>Two thoughts:
>>(1) Beware putting characters into roles based on character sex. 
>>    Gender-roles
>>    are fast becoming a moribund concept in our society and you would
>
>Disagreed violently.  
>
>I would much rather see a game where the sexes are utterly different
>almost if not to the extent of being processed/considered as different
>species.  

...

>
>I'm trying desperately here to remember the SF book where mels were
>physically huge, tended to be move slowly, possessed of enourmous
>strength, resiliance, and endurance, were prone to aggression and

etc....

Then you arent TALKING about male and female in the human sense.
The question as posed hadno suggestion tha this was anythign other then
humans you were playing..

Oh and btw, why can't FEMALES be the large agressive ones and MALES be the
small, long lived ones?  Frnakly it soudsn to me like your book did nothing
mroe then exaggerate and cannonize in "species"  the prevailing myths about
males and females already existant in western society.

It probably would have offnded me therefor, too.

IMO ofcourse.

JK




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