Dworkin's Game Driver
is a reimplementation from scratch of
With DGD you can create a
server, or pretty much any kind of server, using a simple yet powerful
programming language called
which is similar to
Unlike other servers in the LPmud family, but like most other
DGD has builtin
DGD runs on Windows, MacOS X and many Unix variants. It is small, fast and does not depend on other software. DGD 1.4 was released under the GNU Affero General Public License v3.
Unique features include:
Features unique within the LPMud family:
Lars Pensjö created LPmud, and released the source code under a license that forbade commercial use. Many people contributed to LPmud, and the source code was quickly forked to create CD, MudOS (later FluffOS), Amylaar (later LDmud) and other variants.
The source code for DGD 1.0.a3, a reimplementation from scratch written by Felix A. Croes (aka Dworkin), was first released on 11 August 1993, under a license that permitted commercial use for a fee. Around 1995, some established LPmuds started converting to DGD, notably IgorMUD and PaderMud (later Xyllomer).
On 12 December 1995 (around the time of DGD 1.0.34), the rights to DGD were acquired by BeeHive Internet Technologies, Inc., which sold an exclusive license to ichat, inc. on 9 January 1996 (around the time of DGD 1.0.37). ichat, inc. quickly became the internet's premier web chat provider, using DGD to establish the first Yahoo! chatrooms.
Acuity Corporation was later acquired by Quintus Corporation. On 29 March 2001 (around the time of DGD 1.2.14), the exclusive license was terminated due to the bankruptcy of that company.
On 6 August 2005 (around the time of DGD 1.2.111), the rights to DGD were assigned back to Dworkin B.V., Felix's company. On 3 February 2010, he released DGD 1.4 as open source.
No. Just like
GPL license does not affect source code or compiled object code,
GPL license does not affect the database, and
's GPL license does not affect Windows on a virtual machine.